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Cara Membuat Game Dari Visual Basic PART 3

Cara Membuat Game Dari Visual Basic PART 3




ini ada source yang lebih mudah, mudah-mudahan kamu ngerti

Tampilan Game
Posted Image

Object yang di butuhkan

1 Buah Form
Beri nama : frmSulap

1 Buah Timer
Beri nama : Timer2
Ubah Interval Timer = 1000

1 Buah Modul
Beri nama : Module1

Listing Form [frmSulap]
Dim Bagian As Byte, Nilai%
Private Sub cmdNo_Click()
If Bagian = 1 Then
Unload Me
ElseIf Bagian = 2 Then
Bagian = 3
Pic(1).Visible = False
Pic(2).Visible = True
ElseIf Bagian = 3 Then
Bagian = 4
Pic(2).Visible = False
Pic(3).Visible = True
ElseIf Bagian = 4 Then
Bagian = 5
Pic(3).Visible = False
Pic(4).Visible = True
ElseIf Bagian = 5 Then
Bagian = 6
Pic(4).Visible = False
Pic(5).Visible = True
ElseIf Bagian = 6 Then
Bagian = 7
Pic(5).Visible = False
Pic(6).Visible = True
ElseIf Bagian = 7 Then
Bagian = 8
Pic(6).Visible = False
picNilai.Visible = True
picBar.Visible = True
tmrProgress.Enabled = True
ElseIf Bagian = 8 Then
Unload Me
CloseWMP
End If
End Sub
Private Sub cmdYes_Click()
If Bagian = 1 Then
Bagian = 2
Pic(0).Visible = False
Pic(1).Visible = True
lblKeterangan.Caption = "Apakah " & _"angka yang Anda pilih ada " & _"di kotak? Jika ada klik Yes"
ElseIf Bagian = 2 Then
Bagian = 3: Nilai = 1
Pic(1).Visible = False
Pic(2).Visible = True
ElseIf Bagian = 3 Then
Bagian = 4: Nilai = Nilai + 2
Pic(2).Visible = False
Pic(3).Visible = True
ElseIf Bagian = 4 Then
Bagian = 5: Nilai = Nilai + 4
Pic(3).Visible = False
Pic(4).Visible = True
ElseIf Bagian = 5 Then
Pic(4).Visible = False
Bagian = 6: Nilai = Nilai + 8
Pic(5).Visible = True
ElseIf Bagian = 6 Then
Bagian = 7: Nilai = Nilai + 16
Pic(5).Visible = False
Pic(6).Visible = True
ElseIf Bagian = 7 Then
Bagian = 8: Nilai = Nilai + 32
Pic(6).Visible = False
picNilai.Visible = True
picBar.Visible = True
tmrProgress.Enabled = True
ElseIf Bagian = 8 Then
Pic(0).Visible = True
Me.tmrProgress.Enabled = False
Me.tmrUlang.Enabled = False
Bagian = 1: Nilai = 0
End If
End Sub
Private Sub Form_Load()
Call WMPBagian = 1: Nilai = 0
End Sub
Private Sub Form_Unload(Cancel As Integer)
CloseWMP
End Sub
Private Sub Timer1_Timer()
ServiceBackgroundMusic "WMP"
End Sub
Private Sub tmrProgress_Timer()
Me.cmdYes.Enabled = False
Me.cmdNo.Enabled = False
Me.picBar.Visible = True
Me.picProgress.Move 0, 0, picProgress.Width + 1, picProgress.Height
Me.cmdNilai.Caption = Int(Rnd * 63)
Me.lblKeterangan.Caption = "Angka yang Anda pilih..."
If picProgress.Width >= picBar.ScaleWidth Then
Me.picBar.Visible = False
Me.picProgress.Width = 0
Me.tmrProgress.Enabled = False
Me.cmdNilai.Caption = Nilai
Me.tmrUlang.Enabled = True
End If
End Sub
Private Sub tmrUlang_Timer()
Me.picNilai.Visible = False
lblKeterangan.Caption = "Mau mengulang?"
Me.cmdYes.Enabled = True
Me.cmdNo.Enabled = True
End Sub


Listing Modul [Module1]
Declare Function mciSendString Lib "winmm.dll" Alias "mciSendStringA" _(ByVal lpstrCommand As String, _ByVal lpstrReturnString As String, _ByVal uReturnLength As Long, _ByVal hwndCallback As Long) As Long
Sub WMP()

mciSendString "open WMP.wav alias WMP", 0&, 0, 0
mciSendString "play WMP from 0", 0&, 0, 0
End Sub
Sub CloseWMP()

mciSendString "stop WMP", 0&, 0, 0
mciSendString "close WMP", 0&, 0, 0
End Sub
Sub ServiceBackgroundMusic(Identifier As String)
Dim rt As Long
Dim Status As String
Status = "                         "
rt = mciSendString("STATUS " & Identifier & " MODE", Status, Len(Status), 0)
If rt = 0 Then
Status = Trim$(Status)
If Left(UCase$(Status), Len("STOPPED")) = "STOPPED" Then
mciSendString "PLAY " & Identifier & " FROM 0", "", 0, 0
End If
End If
End Sub

Credit by Jun-Qz N3


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